![]() The list of modifications and fixes made in the 0.5.3 beta builds are: ![]() We have also started work on a full rebuild of the UI, localising for multiple languages, and a more standardised testing process (with additional resources working with us to identify and fix issues). The 0.5.3 build has numerous bug and stability fixes but we are still working to fix issues with the multiplayer camera, vents glitches, costume exploits and conflicts, inconsistencies with lift forces and concussion times and expect to push these fixes to Steam for testing in coming builds. Since the 0.5.2 build was published last month we have been working with Coatsink to patch keys issues introduced in recent builds and recent versions of Unity and are publishing the first batch of optimisations, fixes, and other modifications in the 0.5.3 beta. Patched an issue that stopped local games from ending on the vents stage if the game is set for more than 1 winįixed an issue that made the waves game inaccessibleįixed an issue that stopped the forces on the vents stage from pushing or pulling characters when the fan blades are spinning Patch notes for the Gang Beasts 0.5.3 beta (published Wednesday 15 February 2017) We have pushed a patch release in the last hour to address issues identified with the 0.5.3 build (published yesterday), the list of modifications and fixes made in the 0.5.3p1 beta build are:
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